• 2D illustration/graphic design using Adobe Suite for animation-ready assets
  • 3D design/modeling, concepting 
  • Writing (technical and creative), copy editing
  • HTML, CSS, MS Office Suite


Artist, Designer, Writer, Valve Software, 2015 - present

2D Artist + Designer, SPITE HOUSE, 2015 - present

  • Designed and illustrated all game assets (including characters, environments, and objects) for TRUNDL.buddy and the Ghostly Wi-Filactery.
  • In the span of three days, helped produce a game that ranked "45th Most Fun" and "52nd Overall" out of over 2,800 entries worldwide in Ludum Dare 2015. Worked with four other team members to coordinate workflows and provide files for animation and testing. Led the concepting of art assets.

Owner, KittyCassandra Illustration, 2008 - present

Senior Multimedia Specialist + Graphic Designer + Technical Writer, [Federal Government IT Contractor], 2009 - 2017

  • Led all visual aspects of a federal government IT project, including all graphic and web design, infographic design, video asset design and illustration, writing and copy editing, conference exhibit display design, and was the lead writer/editor of the monthly newsletter.
  • Sole advisor to the government client for all user-facing art. Led meetings, coordinated with software developers and policy to ensure accurate work. Reconciled and incorporated input through iterative reviews.


B.A., cum laude / The College of William & Mary / English, minor in Business Administration + Marketing / 2008


Proudly furnished upon request